18 Dice Games for the English Classroom

18 Dice Games for the English Classroom

This post looks at 18 different ways you can use dice or die in the language classroom. Discover all our interactive dice / die here

  1. “Around the World” – In this game, students take turns rolling the dice and trying to be the first to reach a certain number. For example, if the goal is to reach 20, the student will roll the dice and then add the number to their score. If they roll a number that takes them over 20, they lose their turn.

  2. “Dice Scrabble” – In this game, students roll the dice and then use the corresponding letters to create a word. The person with the most points at the end of the game wins.

  3. “Dice Numbers” – In this game, students roll the dice and then have to create a sentence using the number they rolled. For example, if they roll a 3, they might say “I have three siblings.”

  4. “Dice Word Association” – In this game, one student rolls the dice and then says a word. The next student has to say a word that is related to the first word, and so on. If a student can’t think of a word, they lose their turn.

  5. “Dice Hangman” – In this game, one student thinks of a word and then rolls the dice to determine how many letters are in the word. The other students take turns guessing letters until they either guess the word or run out of turns.

  6. “Dice Tic-Tac-Toe” – In this game, students take turns rolling the dice and placing their marker on the corresponding space on the tic-tac-toe board. The first person to get three in a row wins.

  7. “Dice 20 Questions” – In this game, one student thinks of a word and then rolls the dice to determine how many letters are in the word. The other students take turns asking yes or no questions until they either guess the word or run out of turns.

  8. “Dice Simon Says” – In this game, one student rolls the dice and then has to give a command (e.g. “Stand up,” “Touch your nose,” etc.). The other students have to follow the command if the roll is even, but must not follow the command if the roll is odd.

  9. “Dice Categories” – In this game, one student rolls the dice and then names a category (e.g. “Types of fruit,” “Countries in Europe,” etc.). The other students take turns naming something in that category until they either can’t think of anything or repeat something that has already been said.

  10. “Dice Storytelling” – In this game, students take turns rolling the dice and using the number they roll to determine the next part of a story. For example, if they roll a 4, they might say “Four goblins appeared out of nowhere and started chasing the main character.” The next student would then roll the dice and continue the story based on their roll.

  11. “Dice Word Scramble” – In this game, one student rolls the dice and then creates a word using the corresponding letters. The other students have to unscramble the word as quickly as possible.

  12. “Dice Word Search” – In this game, one student rolls the dice and then creates a word. The other students have to find the word in a word search puzzle.

  13. “Dice Word Jumble” – In this game, one student rolls the dice and then creates a word using the corresponding letters. The other students have to unscramble the word as quickly as possible. Use this alphabet tool.

  14. “Dice Word Match” – In this game, one student rolls the dice and then creates a word using the corresponding letters. The other students have to find the matching word on a list. Use this alphabet tool.

  15. “Dice Word Opposites” – In this game, one student rolls the dice and then creates a word. The other students have to come up with the opposite of that word. Use this alphabet tool.

  16. “Dice Word Synonyms” – In this game, one student rolls the dice and then creates a word. The other students have to come up with a synonym for that word. Use this alphabet tool.

  17. “Dice Word Antonyms” – In this game, one student rolls the dice and then creates a word. The other students have to come up with an antonym for that word. Use this alphabet tool.

  18. “Roll a Tense”
    1. Give each pair or group two dice. Ask them to roll the dice.
    2. For each tense that they roll, they will need to write a number of sentence examples equal to the number of black dots on the die with the highest number of dots.
    3. If both dice show the same number of dots, the pair or group must write a sentence for each tense listed on the provided Tense chart (see below for an example).
    4. Once the sentences have been written, have the pairs or groups trade their work with another pair or group and have them check for accuracy.
    5. The pairs or groups can then repeat the process with a new group until everyone has had a chance to review the sentences of multiple other pairs or groups.
    6. As a class, review the sentences and discuss any discrepancies or questions.
    7. For additional practice, have the pairs or groups create a conversation using the different tenses for which they have written sentences.

      Tenses

      2 – present simple

      3 – present continuous

      4 – present perfect

      5 – present perfect continuous

      6 – past simple

      7 – past continuous

      8 – past perfect

      9 – past perfect continuous

      10 – future simple

      11 – future continuous

      12 – future perfect

      1 – Miss a turn


Interactive Classroom Dice

Colours Dice – Roll a dice and see what color appears.

Story Dice – Get your students making and telling stories with this fun online story tool.

Question Word Dice – Practice question formation with this question word die.

Multiple Virtual Dice – Need more than one die? Click here and you can add as many virtual dice as you need.

Customizable Classroom Dice – Need a die/dice with lots of extra features? This is the one for you. Choose the number of die, how many faces and much, much more.

Classroom Dice – A simple virtual dice that can be used on any device

Feedback Dice – A fun interactive way to get feedback from students at the end of class.

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